Batman II

Batman II is the main protagonist of ''Batman: New War. ''He is the second Batman who follows Bruce Wayne's teachings and mentoring into becoming a better guardian for Gotham City in the future.

Equipment

 * Batsuit: State-of-the-art Batsuit which automatically conforms to his size and it features new gadgets such as glider wings, boot thrusters and even a cloaking device.
 * Enhanced strength by a factor of ten, ultimately allowing him to lift up to 1700 lbs.
 * Minimal reduction or increase in flexibility.
 * Forearm spikes can extend out.
 * Enhanced visual assistance that allows him to see in the dark (visual from the Batsuit can be fed back to the main computer in the Batcave; it can also receive visual from the main computer, allowing for superior tactical planning). The visor can also serve as digital binoculars and an infra-red filter as well as a scanner.
 * Personal communication devices.
 * Enhanced ballistic protection.
 * Significantly resistant to heat, electricity, water and vibrations, but only slightly resistant to radiation.
 * Built-in rebreather for underwater combat/exploration.
 * Dispensal Batarangs with a range of auxillary functions such as producing electric shocks. However, there is a limit to the amount of Batarangs can dispense.
 * Disk can be fired from the top of the wrist.
 * Electrical discharges throughout the suit can be activated by pushing a button on the belt.
 * Wrist-mounted laser capable of melting metal and stunning his opponents.
 * Grappling guns built into the forearms.
 * Flashbang grenades.
 * Flexicuffs.
 * Smoke pellets.
 * A lock decipher.
 * Launchable tracers.
 * Retractable tweezers.
 * A frequency scanner to pick up hot spots.
 * A retractable PIN or password decipher in the form of a key on the right index finger.
 * Retractable wings under the arms to glide on.
 * Rocket boots enabling flight.
 * Electromagnetic pads in the soles of the boots enabling him to cling to walls and ceilings.
 * Sensitive touch microphone on index and middle fingers that permits eavesdropping through solid surfaces.
 * Sensors that work as a polygraph.
 * Drug identifier, utilized by dipping fingers into the substance.
 * Built-in cloaking device that enables almost complete camouflage and it allows camouflage extending into the visible light and infrared frequencies of the electromagnetic spectrum.
 * Retractable claws which can be used to slice or facilitate climbing.
 * Can uplink with the Batmobile for remote piloting.
 * A remote kill function that can externally deactivate the suit from the Batcave.
 * The belt buckle also serves as a buzzsaw to get out of a room quickly or cut through denser material.